My name is Gianni Rivero,
I am a Senior Unity Engineer specializing in performance optimization, systems architecture, and multiplayer.
I've worked across full production pipelines, building core infrastructure with Photon's Quantum 3 deterministic multiplayer engine, leading cross-disciplinary teams,
and delivering large-scale player-facing systems from quests and NPC behaviors to world and gameplay frameworks.
More recently, my work has focused on stabilizing and scaling complex Unity projects-reworking legacy systems, improving performance, and solving architectural bottlenecks at production scale.
My contributions have supported successful partnerships and secured projects multi-million dollar investment.
Developing memorable and unique mobile android, ios and video games.
Modern and mobile-ready website that will help you reach all of your marketing.



Ex audire suavitate has, ei quodsi tacimates sapientem sed, pri zril ubique ut. Te cule tation munere noluisse. Enim torquatos…
Ex audire suavitate has, ei quodsi tacimates sapientem sed, pri zril ubique ut. Te cule tation munere noluisse. Enim torquatos…
Ex audire suavitate has, ei quodsi tacimates sapientem sed, pri zril ubique ut. Te cule tation munere noluisse. Enim torquatos…
Ex audire suavitate has, ei quodsi tacimates sapientem sed, pri zril ubique ut. Te cule tation munere noluisse. Enim torquatos…
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